Deadlock Lash Guide
Lash is an assassin with 790 health and a burst fire / medium range kit. What each ability does and when to request Lash on a boost.
Lash is built around height. Grapple pulls him through the air toward a target and resets his air jumps and dashes, Ground Strike turns that altitude into a dive that hits harder the further he falls, and Death Slam connects whips to the enemies he focuses on, lifts and stuns them, and slams them into the ground where he aims.
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Ability kit
Lash snapshot
Deadlock Wiki lists Lash as a assassin with 790 base health, 7.2 move speed, 3 stamina, and a burst fire / medium range weapon profile.
The ability set is Ground Strike, Grapple, Flog, Death Slam.
Lash is built around height. Grapple pulls him through the air toward a target and resets his air jumps and dashes, Ground Strike turns that altitude into a dive that hits harder the further he falls, and Death Slam connects whips to the enemies he focuses on, lifts and stuns them, and slams them into the ground where he aims.
Solo boost fit
In a solo boost the booster on your account plays Lash for one pattern: Grapple onto a target, gain height, then Ground Strike down on the enemy backline, since the dive hits harder the further he falls. Flog covers the trade because it heals for a portion of the damage it deals, and Death Slam is held for the moment a full lift and throw into your team ends the fight. Lash is a stable request in Eternus 6 hands, though your match history will show an aggressive, airborne style, so expect it to look nothing like passive lane farming.
Duo boost notes
In a duo boost you play on your own account beside the booster, and the coordination centers on where Lash decides a fight will happen. Whoever is on Lash commits with Grapple onto the target, then the other player holds damage or a stun for the exact spot Death Slam throws the lifted enemies, so the slam turns into kills instead of a reset. The partner also takes cleanup on anything Ground Strike leaves low, because Lash lands in the middle of the enemy team and needs someone already shooting when he does.
When to request this hero
Request Lash by name when you want the climb to come from decisive fight entries and you are fine with a match history full of Grapple dives and Death Slam pulls. Let the booster pick instead if you would rather the games be won through lane and farm pressure, because Lash's value is concentrated in initiation and a booster free to choose can take a hero that carries without needing a team to follow the slam.
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FAST ANSWERS
Should I request Lash for a Deadlock boost?
Yes, if you want the boost to come from fight entries rather than farm. Lash's Grapple and Ground Strike give an Eternus 6 booster a way to open every fight on his own terms, and Death Slam lifts and throws connected enemies into your team, which is exactly the kind of play that closes out games.
Is Lash better for solo or duo boosting?
Both work, but Lash rewards duo slightly more. Death Slam lifts and stuns connected enemies and then throws them, so having a second player on your own account ready to hit the landing spot turns the slam into reliable kills. Solo is still stable because the booster controls the entry and exit of every fight himself.
What makes Lash different to boost with?
Lash's burst comes from height. Ground Strike hits harder the further he falls, so a Lash booster spends fights using Grapple and air jumps to get above the enemy before dropping in. Flog heals for a portion of the damage it deals, so the booster can recover mid-fight without backing off, which leaves a far more aggressive match history than most heroes.