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Deadlock guide

Deadlock Ranks in Order

The current Deadlock rank order after the Matchmaking Update: every tier from Obscurus to Eternus, subranks I–VI, rank points, and the Eternus percentile system.

4 min read/Updated 2026-09-02
Quick answer

Since the July 30, 2026 Matchmaking Update, Deadlock ranks run: Obscurus (uncalibrated), Initiate, Seeker, Acolyte, Sentinel, Mystic, Ritualist, Emissary, Oracle, Phantom, Ascendant, and Eternus — each with subranks I through VI. Alchemist, Arcanist, and Archon were removed.

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Deadlock rank order

After the Matchmaking Update, the ladder runs: Obscurus (uncalibrated), Initiate (brick), Seeker (stone), Acolyte (iron), Sentinel (bronze), Mystic (silver), Ritualist (gold), Emissary (platinum), Oracle (diamond), then Phantom, Ascendant, and Eternus at the top. Alchemist, Arcanist, and Archon no longer exist.

Each rank has six subranks, shown as I through VI, with VI the highest. That granularity is what makes a boost easy to price and easy to track — you pay for the exact subrank steps between where you are and where you want to be.

How the points move you

Every ranked game is worth roughly 250 rank points. A subrank promotion costs 1000 points, and the jump into a new rank costs 2000, with loss protection at both boundaries (2 games at a subrank line, 5 at a rank line).

Eternus is different: its six subranks are percentile-based, recalculated daily — Eternus II is roughly the top 75% of Eternus, scaling up to Eternus VI at the top 5%. Climbing there means out-ranking the Eternus population itself.

Why rank gaps matter

A short jump, like Seeker I to Sentinel I, is mostly about consistent games and avoiding bad streaks. A long jump into Phantom, Ascendant, or Eternus needs a stronger booster, better scheduling, and cleaner account handoff.

That is why the boost calculator prices by subrank step instead of using one flat package. Higher tiers take more effort per step and usually have less room for sloppy play.

  • Prices by rank span →
  • Eternus boost →

What to choose before checkout

Pick your current rank honestly, then choose the target you actually want to reach. If you want to watch the games or coordinate hero picks, add those notes before the order starts.

If you are unsure whether to choose solo or duo, solo is faster for pure rank movement. Duo is better when you would rather not hand over your account — just remember ranked duos must be within 1 rank of each other.

  • Still uncalibrated? Placement boost →
  • Solo vs duo, compared →
More guides
  • Deadlock Ranked Mode Explained

    The Matchmaking Update split Deadlock into Standard and Ranked. Here is how the new competitive mode actually works.

  • Archon and Deadlock's Old Rank Names

    Most rank pages still list ranks Deadlock deleted. This is where Archon, Arcanist and Alchemist went, and the one detail almost every guide gets wrong.

  • Solo vs Duo Deadlock Boost

    Solo is built for speed. Duo is built so your account never changes hands.

Search questions

FAST ANSWERS

What is the highest Deadlock rank?

Eternus is the highest Deadlock rank, with Ascendant directly below it. Within Eternus, subranks are percentile-based — Eternus VI is roughly the top 5% of Eternus players.

What happened to Alchemist, Arcanist, and Archon?

The July 30, 2026 Matchmaking Update removed them. Acolyte, Sentinel, and Mystic joined the ladder between Seeker and Ritualist, keeping twelve total tiers.

Does Obscurus have subranks?

No. Obscurus is the uncalibrated state before you finish your 8 placement matches. Every real rank uses subranks I through VI.

Why does a higher target rank cost more to boost?

Higher Deadlock rank gaps require stronger boosters, more consistent games, and cleaner scheduling — and Eternus subranks are percentile gates against the ladder itself — so pricing increases by subrank step.

Price a Deadlock boost