DEADLOCKBOOSTING
BoostersBlogApplyTermsDiscord
Orders paused
DEADLOCKBOOSTING

Deadlock rank boosting from a vetted roster of Eternus 6 players. Encrypted credential handoff, real-time order chat.

Independent service. deadlockboosting.gg is not affiliated with, endorsed by, or sponsored by Valve. Account sharing can violate platform terms; review the risk notes before ordering.
Service
  • Deadlock boosting
  • Rank boosting
  • Eternus boost
  • Prices
  • Duo boost
  • Placement boost
  • Steam Guard boosting
  • Boosters
  • Deadlock guides
  • Apply to boost
Company
  • Terms & Privacy
  • Discord support
  • Contact
© 2026 deadlockboosting.gg · Not affiliated with Valve.
Built for Deadlock players, by Deadlock players.
Back to guides
Deadlock guide

Deadlock Billy Guide

Billy is a brawler with 830 health and a close range kit. What each ability does and when to request Billy on a boost.

4 min read/Updated 2026-09-02
Quick answer

Billy is a melee brawler built to drag fights to him. Chain Gang tethers nearby enemies, shuts off their movement abilities, and yanks them in, Bashdown slams the ground for melee and spirit damage with a knockup, and Blasted turns melee hits into refilled ammo and, while active, bonus max health, so the booster is leveraging a hero who gets tougher the harder he commits.

Looking for the service?

Compare the Deadlock boosting service, rank boost flow, and live pricing before checkout.

Deadlock boostingRank boost
Billy Deadlock hero portrait
Hero snapshot
Type
Brawler
Health
830
Move
7
Stamina
3

Ability kit

  • Billy Bashdown ability icon from Deadlock WikiSlot 1Bashdown
  • Billy Rising Ram ability icon from Deadlock WikiSlot 2Rising Ram
  • Billy Blasted ability icon from Deadlock WikiSlot 3Blasted
  • Billy Chain Gang ability icon from Deadlock WikiSlot 4Chain Gang

Billy snapshot

Deadlock Wiki lists Billy as a brawler with 830 base health, 7 move speed, 3 stamina, and a close range weapon profile.

The ability set is Bashdown, Rising Ram, Blasted, Chain Gang.

Billy is a melee brawler built to drag fights to him. Chain Gang tethers nearby enemies, shuts off their movement abilities, and yanks them in, Bashdown slams the ground for melee and spirit damage with a knockup, and Blasted turns melee hits into refilled ammo and, while active, bonus max health, so the booster is leveraging a hero who gets tougher the harder he commits.

Solo boost fit

In a solo boost the Eternus 6 booster takes your account after the encrypted credential handoff and plays Billy as the front-line engage. Games are carried by Chain Gang pulls and Rising Ram launches: the booster charges a target into the air, follows with Bashdown for the knockup, and keeps Blasted running so each melee hit refills ammo and stacks max health. The booster manages Chain Gang's long cooldown and holds position through the chain's delay so the yank lands on everyone at once, which keeps Billy a stable request in skilled hands even though he has to dive into the enemy team to do his job.

Duo boost notes

In a duo boost you play every game on your own account and the booster queues beside you, which matters for a hero whose whole kit is about pulling enemies into one spot. Coordinate around Chain Gang and Rising Ram: whoever plays Billy calls the pull, and the other player holds damage until the chained, slowed enemies land at Billy's feet. Split fights so Billy takes the front and soaks attention with Blasted's bonus health while the second player stays outside the pull and finishes whatever Bashdown knocks up.

When to request this hero

Request Billy by name when you already play him and want your match history to show a front-line brawler winning through Chain Gang pulls and melee pressure. Let the booster pick when you just want the fastest climb, since a hero who has to dive into melee range is not the safest choice into every enemy lineup.

More brawler guides
  • Deadlock Abrams Guide

    810 health, 6.4 m/s, 3 stamina, spreadshot / close range. Abrams is built to walk into a fight and refuse to leave it.

  • Deadlock Bebop Guide

    890 health, 6.45 m/s, 3 stamina, beam weapon / medium range. Bebop's kit is one sequence: Grapple Arm reels a target into him, Sticky Bomb goes on at point blank, and Exploding Uppercut launches them away before the bomb detonates.

  • Deadlock Kelvin Guide

    890 health, 6.7 m/s, 3 stamina, medium range / heavy hitter / projectile. Kelvin's kit is control and sustain in one package.

  • Deadlock Mo & Krill Guide

    940 health, 8 m/s, 3 stamina, rapid fire / spreadshot. Mo & Krill is a brawler who wins fights by locking one target down and refusing to die.

  • Deadlock Ranked Mode Explained

    The Matchmaking Update split Deadlock into Standard and Ranked. Here is how the new competitive mode actually works.

  • Solo vs Duo Deadlock Boost

    Solo is built for speed. Duo is built so your account never changes hands.

Search questions

FAST ANSWERS

Should I request Billy for a Deadlock boost?

Yes, if you want games won through Chain Gang pulls and Rising Ram engages rather than poke from range. The Eternus 6 boosters are comfortable committing Billy into melee range on your account. If you have no preference, letting the booster choose usually means a faster climb.

Is Billy better for solo or duo boosting?

Billy fits solo boosting best because his engages are one-player decisions: the booster tethers, pulls, and slams without needing anyone to follow up. He still works in duo when the second player commits damage the moment the Chain Gang pull lands.

What makes Billy different to boost with?

Billy is a melee hero whose damage and survival both come from going in. Blasted refills ammo on melee hits and stacks max health while it is active, Rising Ram launches a target into the air alongside him, and Chain Gang locks out movement abilities before dragging enemies to him. Most heroes choose fights from range; Billy has to drag the fight to himself.

Price a Deadlock boostDeadlock Wiki source