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Deadlock guide

Deadlock Ivy Guide

Ivy is a marksman with 765 health and a rapid fire / medium range kit. What each ability does and when to request Ivy on a boost.

4 min read/Updated 2026-09-02
Quick answer

Ivy's kit is built around attaching to a teammate. Kudzu Connection tethers a nearby ally so both share healing and Ivy keeps moving at speed while shooting, and Air Drop lets her lift that ally into the air and drop them onto a fight with an explosion and a damage bonus.

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Ivy Deadlock hero portrait
Hero snapshot
Type
Marksman
Health
765
Move
7.2
Stamina
4

Ability kit

  • Ivy Entangling Thorns ability icon from Deadlock WikiSlot 1Entangling Thorns
  • Ivy Kudzu Connection ability icon from Deadlock WikiSlot 2Kudzu Connection
  • Ivy Stone Form ability icon from Deadlock WikiSlot 3Stone Form
  • Ivy Air Drop ability icon from Deadlock WikiSlot 4Air Drop

Ivy snapshot

Deadlock Wiki lists Ivy as a marksman with 765 base health, 7.2 move speed, 4 stamina, and a rapid fire / medium range weapon profile.

The ability set is Entangling Thorns, Kudzu Connection, Stone Form, Air Drop.

Ivy's kit is built around attaching to a teammate. Kudzu Connection tethers a nearby ally so both share healing and Ivy keeps moving at speed while shooting, and Air Drop lets her lift that ally into the air and drop them onto a fight with an explosion and a damage bonus.

Solo boost fit

In a solo boost an Eternus 6 booster plays Ivy on your account after the encrypted credential handoff. The games get carried by Kudzu Connection on whichever teammate is doing damage, Entangling Thorns thrown under enemies to slow them and, once upgraded, root them briefly, and Stone Form to stun and heal through a dive. Ivy is a stable request because she survives well and her value does not hinge on one trick, but she needs teammates worth tethering, so games with a passive team run slower than they would on a pure carry.

Duo boost notes

In a duo boost you play every game on your own account next to the booster, and Ivy suits that because Kudzu Connection wants a partner: the Ivy player tethers the other so healing is shared, and you stay together from lane onward. Air Drop should be a called play, grabbing the partner and dropping them onto a target so the explosion and damage bonus land together, and you agree beforehand who commits with Stone Form when a fight turns. The usual split is the booster on Ivy holding the tether and Entangling Thorns while you play the damage dealer, or the reverse if Ivy is your main.

When to request this hero

Request Ivy by name when you main her, or when your duo partner plays a diver or a burst hero that gets more out of a tether and a drop onto the fight. Let the booster pick when you only care about reaching the rank, since a solo booster can climb faster on a hero that does not depend on teammates.

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  • Deadlock Holliday Guide

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Search questions

FAST ANSWERS

Should I request Ivy for a Deadlock boost?

Yes if you want Ivy games on your record or you plan to keep playing her at the new rank; Kudzu Connection and Entangling Thorns give an Eternus 6 booster enough to carry with. If the hero does not matter to you, letting the booster choose usually means a quicker solo climb.

Is Ivy better for solo or duo boosting?

Ivy fits duo boosting better than most heroes because Kudzu Connection and Air Drop both target an ally, so a buyer and booster who stay together get the whole kit working. She still works in solo boosts, where the booster tethers whichever teammate is doing damage, but she depends on the team more than a pure carry does.

What makes Ivy different to boost with?

Most heroes carry by killing on their own; Ivy carries by making one teammate stronger, sharing healing through Kudzu Connection and physically moving that ally with Air Drop. Stone Form also gives her a stun and a self-heal, so the booster can survive dives that would kill a squishier gun hero. That makes her steadier than a glass cannon but slower when the rest of the team is not worth attaching to.

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