Deadlock Mina Guide
Mina is a marksman with 670 health and a burst fire / medium range kit. What each ability does and when to request Mina on a boost.
Mina is a hit-and-run spirit marksman whose ultimate grows over the match: every Love Bites proc on an enemy hero permanently adds bats to Nox Nostra. The booster is leveraging that scaling, plus Sanguine Retreat as an untargetable escape, to poke safely early and turn late fights into a silencing bat swarm.
Compare the Deadlock boosting service, rank boost flow, and live pricing before checkout.

Ability kit
Mina snapshot
Deadlock Wiki lists Mina as a marksman with 670 base health, 6.5 move speed, 2 stamina, and a burst fire / medium range weapon profile.
The ability set is Rake, Sanguine Retreat, Love Bites, Nox Nostra.
Mina is a hit-and-run spirit marksman whose ultimate grows over the match: every Love Bites proc on an enemy hero permanently adds bats to Nox Nostra. The booster is leveraging that scaling, plus Sanguine Retreat as an untargetable escape, to poke safely early and turn late fights into a silencing bat swarm.
Solo boost fit
In a solo boost the booster takes Mina on your account after the encrypted credential handoff and plays her as a stacking marksman. Early on they farm Love Bites procs on enemy heroes with headshots and Rake so Nox Nostra keeps gaining bats, and they use Sanguine Retreat to go untargetable and reposition the moment a fight turns. Rake's bonus damage on missing health and heal on kill make her a clean finisher, but she is a glass cannon with weak debuff resistance, so results depend on the booster's spacing rather than raw durability.
Duo boost notes
In a duo boost you play every game on your own account next to the Eternus 6 booster. Build the fights around Nox Nostra: whoever is on Mina calls the channel, the bats silence what they reach, and that is the window for the other player to commit. Decide in advance who finishes low targets, since Rake hits harder on missing health and heals on the kill, and treat Sanguine Retreat as the reset while your partner covers the disengage.
When to request this hero
Request Mina by name if you already play her and want the account's match history to stay consistent, or if you want a scaling spirit marksman whose ultimate keeps growing the longer the game runs. Let the booster pick when you just want the fastest safe climb, because a glass cannon that depends on Love Bites stacks is a slower, riskier route than a sturdier comfort hero.
- Deadlock Celeste Guide
700 health, 6.2 m/s, 4 stamina, medium range / projectile / bouncy. Celeste is a hero built around marking targets and then punishing them.
- Deadlock Graves Guide
740 health, 7 m/s, 2 stamina, beam weapon / close range. Graves is a necromancer built on summons and area denial: Jar of Dead throws a jar that summons Deadheads to chew through enemies with repeated spirit damage, Grasping Hands unearths a line that immobilizes enemies who pass through it and raises a Ghoul, and Borrowed Decree plants a gravestone that keeps spawning Ghouls to shamble toward the enemy base.
- Deadlock Grey Talon Guide
790 health, 6.3 m/s, 4 stamina, medium range / heavy hitter / projectile. Grey Talon is a long range marksman whose damage comes from patience: Charged Shot pierces through enemies in a line, Spirit Snare locks enemies out of their abilities and items the moment they step into it, and Guided Owl is a steerable finisher that stuns on impact.
- Deadlock Holliday Guide
790 health, 8.2 m/s, 2 stamina, medium range / heavy hitter. Holliday is a marksman whose kit exists to pull one enemy out of position and finish them.
- Deadlock Ranked Mode Explained
The Matchmaking Update split Deadlock into Standard and Ranked. Here is how the new competitive mode actually works.
- Solo vs Duo Deadlock Boost
Solo is built for speed. Duo is built so your account never changes hands.
FAST ANSWERS
Should I request Mina for a Deadlock boost?
Yes if you want a spirit marksman that scales into a silencing bat swarm and you are comfortable with the account playing a hit-and-run style. If you would rather the booster take whatever gives the safest games, leave the pick open.
Is Mina better for solo or duo boosting?
Solo suits Mina well, because stacking Love Bites and timing Nox Nostra is easier when one Eternus 6 player controls the whole game plan on your account. Duo still works if you and the booster agree on who commits during the silence and who covers the escape after Sanguine Retreat.
What makes Mina different to boost with?
Her ultimate is the difference. Nox Nostra permanently gains bats for every Love Bites proc on an enemy hero, so a boost on Mina is about building that stack early instead of sitting on a fixed power level. Sanguine Retreat also makes her untargetable on demand, which changes how aggressively the booster can trade.